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Flying Saucer
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Flying Saucer
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| Description |
Flying Saucer Demo description Check out a new simulator where you get to pilot a flying saucer.
The saucer is propelled by a unique gravity displacement engine. This engine creates packets of concentrated gravity to move the saucer in any direction.
The saucer may also displace gravity to fields to stop and start instantly, maneuver around objects precisely, as well as move laterally and horizontally without losing any speed.. To properly generate gravity fields, the engine must remain parallel to the area beneath the saucer at all times. As a result, the saucer does not pitch, roll or bank, unless the saucer comes into contact with a foreign object, such as a missile or a mountain.
The Saucer is a simple disk, with no obvious front or back. All movements are relative to each other, not a front or a back, and are controlled from a gyro-stabilized flight POD that is nestled in the center of the saucer. The view on the screen is the view of the POD, not necessarily the saucer itself.
Unlike an aircraft, which can fly just about anywhere, a saucer requires a tremendous amount of information to be able to enter any terrain environment.
The saucer's gravity engine requires Destination Terrain Data, or DTD, in order to enter any terrain environment. In addition, the saucer's targeting computer uses DTD in order to track the exact locations of objects in an environment. DTD is geographic data that includes terrain height data, standard electromagnetic readings, and environmental spectral readings for a location.
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